Project Showcase – Affectus

Posted on: July 25th, 2014 by .lov.

In our last Project Showcase article Loco Light we introduced one of the works of Russian artist Kir Khachaturov. Now, here is an other beautiful project from Kir and his team STRUTTURA, an interactive installation using the previously introduced egg cups technology: Affectus - and there is a superb making of video too!


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Tip of the day: Syncing sliders

Posted on: June 20th, 2014 by .lov.

CoGe 1.5.2 added a new feature which makes syncing sliders easier then ever! Watch this short tutorial to get know the how:

CoGe 1.5.2 released – enhanced performance!

Posted on: June 17th, 2014 by .lov.

We are really happy to announce the newest update, CoGe 1.5.2. This update focusing on performance improvements by adding a native (not Quartz Composer based) Quicktime movie player module and rendering pipeline optimisations, and also focusing on stability – since there is a well-known issue with recent graphics drivers and Core Image on OSX 10.9 Mavericks, we decided to replace the Core Image parts of the application. This may results better stability with recent machines using 10.9, but unfortunately it still not the cure for the graphics driver related problems. As always, please get in touch if you experience any problems with CoGe.

The rendering pipeline optimisations affects EffectChains, SyphonSources, VideoInputs and the LayerGroups as well. Core Image filters may rendering even faster, but be careful using those effects on 10.9!

So, here comes the list of the most important additions:
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Tip of the Day: Matrix MIDI/OSC mapping with the SHIFT key

Posted on: May 15th, 2014 by .lov.

MIDI/OSC mapping can be a time wasting task if you need to assign a lot of elements, right? Probably most people already know how to boost the process – called auto-map – by using the SHIFT key on matrixes like the Media Slots, but in case you do not already know, here is a little demonstration – where I talk about MIDI, but the same trick works with OSC too:

CoGe 1.5.1 released with FreeFrame effects support

Posted on: May 7th, 2014 by .lov.

freeframeWe are proud to announce that CoGe reached an other milestone, version 1.5.1 today. Clearly the best new feature added is the support for FreeFrame and FreeFrameGL effects  - in addition to the already available Core Image and Quartz Composer based effects. An other interesting feature is the new Collect and Save Files item in the File menu, which helps you to easily moving projects between computers.

Of course, there are fixes as well, so the update is recommended for all users. Grab it from the auto-updater, or from the website.

Tutorial: Connect CoGe to Mapio 2 using Syphon

Posted on: May 6th, 2014 by .lov.

Mapio 2 is a great projection- and pixel mapping software by the Visution team, which supports Syphon – you can even use multiple Syphon inputs for multiple slices, which makes this application really useful. Watch this really short tutorial about how to use the Syphon outputs of CoGe in Mapio 2, then see the notes below:

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Tip of the day: Piano style effect triggering

Posted on: April 15th, 2014 by .lov.

Here is an other tip, a short tutorial about how to achieve piano style effect triggering in CoGe – so, apply an effect only while a button is pressed on your keyboard or MIDI controller. Watch this video, then see the notes below:

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Project Showcase: LoCo Light

Posted on: April 2nd, 2014 by .lov.

LED walls are the really shiny gadgets of nowadays live visuals scene and kind of instant-get thing of many clubs from small to big – not just because the brightness of that stuff, but the fancy pixelate looking of the content on it. Artist Kir Khachaturov tried to achieve the same effect using projection mapping with a less elaborate material in his project LoCo Light, and the results are pretty impressive! After the video, Kir will tell you more about this project – even the technical parts.


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Tip of the day: Controlling Sliders with the Keyboard

Posted on: March 24th, 2014 by .lov.

Tip of the day” is our new series of practice oriented short tutorials – of course this videos won’t be daily uploaded, but they will be focusing on task that can help you with frequent needed task and workarounds with CoGe.

So, the first tutorial in the line is about controlling sliders with your keyboard, and even doing smooth fading between the range of slider, using only keyboard actions with some other spices – and here is the tutorial:

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Grunge stop motion with CoGe and Vezér

Posted on: February 13th, 2014 by .lov.

There is a new tutorial on the Vezér blog about how to create a grunge stop motion animation with CoGe with a couple of stills, controlled by Vezér. Make sure you read the whole article, but I post the video here too:

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