Workshop – Sophia Digital Art Festival 2015

Posted on: March 26th, 2015 by .lov.

Our friend – and experienced CoGe user – Kamikaze Jane will do an awesome CoGe workshop at Sophie Digital Art Festival on 4th of April, and as an extra, one of the workshop participants will win a CoGe license!

The program of the festival is really promising, superb audio-visual live acts, installations and workshop, so make sure you will be there!

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Event website: http://www.sophiadigitalart.net/en
FB event: https://www.facebook.com/events/1516747281937724/

 

CoGe 1.6.2 released

Posted on: March 25th, 2015 by .lov.

CoGe 1.6.2 is available for download from now. The biggest change in this release is the brand new Audio Analysis engine which performs better than the previous implementation and also allows you to select the audio device source.

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Audio Analysis

This release also fixes a bug with color and opacity handling of some Quartz Composer compositions as well as some misc other bugs.

Use the built-in updater or grab the latest version from http://www.cogevj.hu

GifToSyphon: Free Giphy search to Syphon utility

Posted on: February 26th, 2015 by .lov.

David Lublin from the Vidvox crew released an awesome new toy this week – the GifToSyphon app is a cool Giphy powered and Syphon-backed animated gif player! So yes, you can search for gifs and instantly play them in CoGe and every other Syphon supported apps, but the app also downloads the gif files so you can play them even offline!

Download GifToSyphon (requires Mac OS X 10.9.5 or later)

More info: http://vdmx.vidvox.net/blog/giftosyphon

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GifToSyphon in CoGe using the SyphonSource gadget

 

CoGe 1.6.1 released

Posted on: February 5th, 2015 by .lov.

We are proud to announce the latest and greatest version of CoGe has been released, with a lot of changes and fixes – and here are the most important things about CoGe 1.6.1.

Major improvements in the rendering pipeline

The less fancy, but most important changes are under the hood. We did a lot of enhancement around rendering, so CoGe is not just more stable but even powerful for now. For example, the Preview window now able to draw with the same FPS as the Main Output, without losing any noticeable performance. But everything comes with a price: CoGe 1.6.1 requires at least OS X 10.7 Lion.

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Project Showcase – Jeff Mills/Montreal

Posted on: January 19th, 2015 by .lov.

Techno. Visuals. Stage Design. Could be hard to find the perfect mix for events to create the best matching atmosphere in clubs, but this project just found the right solution to include LEDs, moving heads and projection mapping together in a technically involved way while still keeping things minimal and vibes well with the music – less is more!


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QCPM – free Quartz Composer Plugin Manager

Posted on: December 2nd, 2014 by .lov.

qcpm-iconWe did not mentioned that earlier in this place, but we have a small free Quartz Composer Plugin Manager app. In a nutshell, it helps you to install plugins and it can detect issues like multi-instance plugins and well as plugins in the wrong place and so.

Check it out!

Black Friday / Cyber Monday Sale

Posted on: November 28th, 2014 by .lov.

Both CoGe and Vezér are on sale till 2nd of December (0:00 AM GMT/UTC): 40% off, so don’t miss the chance!

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Switch to the Quicktime Player

Posted on: November 27th, 2014 by .lov.

The Quicktime Player for movie playback

Since we introduced the Native Quicktime Player in CoGe 1.5.2 that is the recommended player module for video playback. Moving toward we deprecated the good old CoGeMoviePlayer in CoGe 1.6, which means that player series no longer maintained and it has been removed from the official version. If you installed CoGe before CoGe 1.6 the players are still exists on your system, but not working anymore.

If you have some older projects using the old modules, you should switch to the new Native Quicktime Player module, which has the same functionality and not just performs much better, but even more stable.

So, how to set the new Quicktime Player as the default?

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Set the Quicktime Player as default for Movie Loops

You just need to go to the Preferences -> Auto Player Select and select the Quicktime Player as the default playback module for Movie Loops. That is all! But since Player settings are project related, you may need to do that will your older projects too!

We know that this change could results in a little headache for you with your older projects – it was a hard decision, but it is the time to move toward…

Tip of the Day: Media Bank Preview

Posted on: November 6th, 2014 by .lov.

In CoGe 1.6 we introduced a new feature which allows you to preview Media Banks. Watch this short tutorial to get know the how:

Notes:

  • just hold down the ALT key while you click on a Media Bank
  • loops from DocOptic: http://docoptic.com

CoGe 1.6 released

Posted on: October 29th, 2014 by .lov.

We are really happy to announce CoGe 1.6, which makes the app better then ever! There are a lot of not too shiny, but extremely important changes under the hood, that were needed to not just make CoGe even faster and stable, but to introduce a variety of new features, like

Make sure you checked out the changelog, then update with the built-in app updater or just download the app from the website!