Tip of the Day: Media Bank Preview

Posted on: November 6th, 2014 by .lov.

In CoGe 1.6 we introduced a new feature which allows you to preview Media Banks. Watch this short tutorial to get know the how:


  • just hold down the ALT key while you click on a Media Bank
  • loops from DocOptic: http://docoptic.com

CoGe 1.6 released

Posted on: October 29th, 2014 by .lov.

We are really happy to announce CoGe 1.6, which makes the app better then ever! There are a lot of not too shiny, but extremely important changes under the hood, that were needed to not just make CoGe even faster and stable, but to introduce a variety of new features, like

Make sure you checked out the changelog, then update with the built-in app updater or just download the app from the website!

Guest Tutorial – Getting started with CoGe by DocOptic

Posted on: October 21st, 2014 by .lov.

DocOptic.com created a new tutorial, which covers all the basics and essentials to getting started with CoGe. Spoiler alert: the tutorial covers some of the new features that are part of the upcoming CoGe 1.6 update.

DocOptic.com provides VJ software tutorials & animated footage for live visuals and Video DJing. They have superb visual sets available to purchase as well as some freebies, so make sure you check the whole website out!

CoGe and OSX 10.10 Yosemite

Posted on: October 17th, 2014 by .lov.

OSX 10.10 Yosemite is out, and CoGe is compatible with it from version Apparently 10.10 fixes the well-known OpenCL Core Image memory leak too, which has been introduced on 10.9.

You can find more information about CoGe and 10.10 Yosemite: Forum.

Unfortunately there is a code signing issue with CoGe on both 10.9.5 and 10.10, which will be fixed in the upcoming CoGe 1.6 update, but in the meantime, here you can find the workaround: Wiki.

CoGe Anniversary – Sale

Posted on: August 18th, 2014 by .lov.

CoGe hit the prime time 3 years ago… so, 30% off this week on licenses! Don’t miss the chance to celebrate with the app!

CoGe Sale 2014

Project Showcase – Affectus

Posted on: July 25th, 2014 by .lov.

In our last Project Showcase article Loco Light we introduced one of the works of Russian artist Kir Khachaturov. Now, here is an other beautiful project from Kir and his team STRUTTURA, an interactive installation using the previously introduced egg cups technology: Affectus - and there is a superb making of video too!


Tip of the day: Syncing sliders

Posted on: June 20th, 2014 by .lov.

CoGe 1.5.2 added a new feature which makes syncing sliders easier then ever! Watch this short tutorial to get know the how:

CoGe 1.5.2 released – enhanced performance!

Posted on: June 17th, 2014 by .lov.

We are really happy to announce the newest update, CoGe 1.5.2. This update focusing on performance improvements by adding a native (not Quartz Composer based) Quicktime movie player module and rendering pipeline optimisations, and also focusing on stability – since there is a well-known issue with recent graphics drivers and Core Image on OSX 10.9 Mavericks, we decided to replace the Core Image parts of the application. This may results better stability with recent machines using 10.9, but unfortunately it still not the cure for the graphics driver related problems. As always, please get in touch if you experience any problems with CoGe.

The rendering pipeline optimisations affects EffectChains, SyphonSources, VideoInputs and the LayerGroups as well. Core Image filters may rendering even faster, but be careful using those effects on 10.9!

So, here comes the list of the most important additions:

Tip of the Day: Matrix MIDI/OSC mapping with the SHIFT key

Posted on: May 15th, 2014 by .lov.

MIDI/OSC mapping can be a time wasting task if you need to assign a lot of elements, right? Probably most people already know how to boost the process – called auto-map – by using the SHIFT key on matrixes like the Media Slots, but in case you do not already know, here is a little demonstration – where I talk about MIDI, but the same trick works with OSC too:

CoGe 1.5.1 released with FreeFrame effects support

Posted on: May 7th, 2014 by .lov.

freeframeWe are proud to announce that CoGe reached an other milestone, version 1.5.1 today. Clearly the best new feature added is the support for FreeFrame and FreeFrameGL effects  – in addition to the already available Core Image and Quartz Composer based effects. An other interesting feature is the new Collect and Save Files item in the File menu, which helps you to easily moving projects between computers.

Of course, there are fixes as well, so the update is recommended for all users. Grab it from the auto-updater, or from the website.