We are really happy to announce CoGe 1.6, which makes the app better then ever! There are a lot of not too shiny, but extremely important changes under the hood, that were needed to not just make CoGe even faster and stable, but to introduce a variety of new features, like
Make sure you checked out the changelog, then update with the built-in app updater or just download the app from the website!
DocOptic.com created a new tutorial, which covers all the basics and essentials to getting started with CoGe. Spoiler alert: the tutorial covers some of the new features that are part of the upcoming CoGe 1.6 update.
DocOptic.com provides VJ software tutorials & animated footage for live visuals and Video DJing. They have superb visual sets available to purchase as well as some freebies, so make sure you check the whole website out!
OSX 10.10 Yosemite is out, and CoGe is compatible with it from version 188.8.131.52. Apparently 10.10 fixes the well-known OpenCL Core Image memory leak too, which has been introduced on 10.9.
You can find more information about CoGe and 10.10 Yosemite: Forum.
Unfortunately there is a code signing issue with CoGe 184.108.40.206 on both 10.9.5 and 10.10, which will be fixed in the upcoming CoGe 1.6 update, but in the meantime, here you can find the workaround: Wiki.
CoGe hit the prime time 3 years ago… so, 30% off this week on licenses! Don’t miss the chance to celebrate with the app!
In our last Project Showcase article Loco Light we introduced one of the works of Russian artist Kir Khachaturov. Now, here is an other beautiful project from Kir and his team STRUTTURA, an interactive installation using the previously introduced egg cups technology: Affectus - and there is a superb making of video too!
CoGe 1.5.2 added a new feature which makes syncing sliders easier then ever! Watch this short tutorial to get know the how:
We are really happy to announce the newest update, CoGe 1.5.2. This update focusing on performance improvements by adding a native (not Quartz Composer based) Quicktime movie player module and rendering pipeline optimisations, and also focusing on stability – since there is a well-known issue with recent graphics drivers and Core Image on OSX 10.9 Mavericks, we decided to replace the Core Image parts of the application. This may results better stability with recent machines using 10.9, but unfortunately it still not the cure for the graphics driver related problems. As always, please get in touch if you experience any problems with CoGe.
The rendering pipeline optimisations affects EffectChains, SyphonSources, VideoInputs and the LayerGroups as well. Core Image filters may rendering even faster, but be careful using those effects on 10.9!
So, here comes the list of the most important additions:
MIDI/OSC mapping can be a time wasting task if you need to assign a lot of elements, right? Probably most people already know how to boost the process – called auto-map – by using the SHIFT key on matrixes like the Media Slots, but in case you do not already know, here is a little demonstration – where I talk about MIDI, but the same trick works with OSC too:
We are proud to announce that CoGe reached an other milestone, version 1.5.1 today. Clearly the best new feature added is the support for FreeFrame and FreeFrameGL effects – in addition to the already available Core Image and Quartz Composer based effects. An other interesting feature is the new Collect and Save Files item in the File menu, which helps you to easily moving projects between computers.
Of course, there are fixes as well, so the update is recommended for all users. Grab it from the auto-updater, or from the website.
Mapio 2 is a great projection- and pixel mapping software by the Visution team, which supports Syphon – you can even use multiple Syphon inputs for multiple slices, which makes this application really useful. Watch this really short tutorial about how to use the Syphon outputs of CoGe in Mapio 2, then see the notes below: